Rahmawati, Andya (2022) The Implementation of Whispering Game In Teaching Listening Comprehension of The Eleventh Grade at MAN Kapuas. Skripsi, Tarbiyah dan Keguruan.
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ABSTRAK
Mastering listening comprehension is tough. Many studentss in school are not interested in learning listening. Teachers struggle to interest students in listening comprehension. Games can help studentss learn listening comprehension. Based on this phenomenon, the researcher is interested in conducting research on how teacher implements whispering games in teaching listening comprehension and about what types of listening assessment are used by teachers in whispering games at MAN Kapuas. The researcher used a descriptive qualitative research to described the results of the research based on the theory from Miles and Huberman. There were data condensation, data display, and drawing conclusion. The participant in this study was an English teacher at Madrasah Aliyah Negeri (MAN) Kapuas. The data collection techniques were observation of class activities, interview the teacher deeply, and documentation as supporting data and evidence of research implementation. The results of this study indicated that the teacher had creativity in adopting and modifying whisper game procedure. However, the main procedures of whispering games in teaching listening comprehension can be implemented properly. In addition, the teacher also used a suitable type of listening assessment to assess students' listening comprehension through whispering games. Type of listening assessment wass selective listening assessment. vii ABSTRAK Andya Rahmawati. 2022. Implementasi Permainan Berbisik Dalam Pengajaran Pemahaman Mendengarkan Kelas XI Di MAN Kapuas. Skripsi. Jurusan Tadris Bahasa Inggris, Fakultas Tarbiyah dan Keguruan, Universitas Islam Negeri Banjarmasin. Pembimbing: (I) Hj. Nani Hizriani, S.Pd, MA, (II) Dra. Andi Irlina, M.Hum. Kata kunci: Permainan Berbisik, Pengajaran Pemahaman Mendengarkan Menguasai pemahaman mendengarkan itu sulit. Banyak siswa di sekolah tidak tertarik untuk belajar mendengarkan. Guru berusaha untuk menarik minat siswa dalam pemahaman mendengarkan. Permainan dapat membantu siswa belajar pemahaman mendengarkan. Berdasarkan fenomena ini, peneliti tertarik untuk melakukan penelitian mengenai bagaimana guru menerapkan permainan berbisik dalam pembelajaran pemahaman mendengarkan dan tentang jenis penilaian mendengarkan apa yang digunakan guru dalam permainan berbisik di MAN Kapuas. Peneliti menggunakan jenis penelitian descriptive qualitative untuk mendeskripsikan hasil penelitian berdasark
Item Type: | Skripsi |
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Subjects: | H Social Sciences > H Social Sciences (General) L Education > L Education (General) L Education > LB Theory and practice of education |
Depositing User: | Pramubakti Syanie Raisya Hani |
Date Deposited: | 09 Jan 2023 06:30 |
Last Modified: | 09 Jan 2023 06:30 |
URI: | http://idr.uin-antasari.ac.id/id/eprint/21524 |
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