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Speaking Proficiency Levels Of Mobile Legends Players In The English Education Department At UIN Antasari Banjarmasin

Fatihah, Muhammad Naza Allya (2025) Speaking Proficiency Levels Of Mobile Legends Players In The English Education Department At UIN Antasari Banjarmasin. Skripsi, Tarbiyah dan Keguruan.

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ABSTRAK.pdf

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ABSTRAK

The purpose of this study is to measure the speaking proficiency level of English Education Department students who are active players of the mobile game Mobile Legends: Bang Bang. To achieve this, the study employs a descriptive quantitative approach to analyze the participants' oral performance. Data were collected from 28 participants through a comprehensive assessment consisting of multiple-choice items and oral performance tasks (Fluency and Pronunciation). Before the main analysis, the instrument was tested and proven highly valid with Corrected Item-Total Correlation values ranging from 0.476 to 0.970, exceeding the critical r-table value of 0.374. The instrument also demonstrated excellent reliability with a Cronbach’s Alpha of 0.930. The results of the descriptive analysis revealed that the students' proficiency scores ranged from 8 to 100, with an overall mean score of 73. Based on the cumulative score classification, this average indicates that the students' proficiency falls into the ‘Fair’ category. The study concludes that while gaming engagement provides English exposure, there is a significant diversity in speaking proficiency levels among learners, with individual scores distributed across all levels from ‘Very Poor’ to ‘Excellent’.

Item Type: Skripsi
Subjects: L Education > L Education (General)
Divisions: Fakultas Tarbiyah dan Keguruan > Tadris Bahasa Inggris
Depositing User: FAHMI FAHMI FAHMI
Date Deposited: 13 Jan 2026 08:13
Last Modified: 13 Jan 2026 08:13
URI: http://idr.uin-antasari.ac.id/id/eprint/30404

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